What comes to mind when you hear the word \u201clifelike\u201d? <\/p>\n\n\n\n
You might conjure up mental images of cutting-edge video games with ultra-realistic graphics, or the sound of a crisp autumn leaf crunching underfoot, heard through a set of headphones rather than on a walk in the park. Yet over the years, this \u201clifelike\u201d ideal has proven difficult (if not impossible) to reach. Early attempts to bring the sensory details of our daily existence into our virtual experiences, like the Nintendo Wii and the IMAX cinema, have left much to be desired. <\/p>\n\n\n\n
After Facebook unveiled its new identity, Meta, it released a series of ads<\/a> to describe how various features of modern life\u2014education, entertainment, work, and fitness\u2014might function in its vision of the metaverse. <\/p>\n\n\n\n